Enter any URL or game service to inspect its DNS records, rank 12+ global resolvers (plus your own custom DoH) for that specific domain, and inspect your edge route.
輸入任何網址或遊戲平台,一鍵查詢真實紀錄、在 12 大知名公共 DNS(及你的自訂 DNS)中評選出最適合該網址的設定,並透視你的連線路由。
resolved live over DNS-over-HTTPS · cached 60s · nothing logged
透過 DNS-over-HTTPS 即時解析 · 邊緣快取 60 秒 · 不記錄任何查詢日誌
Cache-Control: no-store). IP is masked by default for screenshot safety.no-store 絕不寫入日誌)。IP 預設打碼,方便安心截圖分享。Short answer: it won't raise your speed cap — but it isn't nothing. Here's the real split, without the marketing.
簡短答案:它絕對不會提高你的頻寬上限 —— 但也並非完全沒用。跳出都市傳說,這是底層網路協定真正的分工邊界:
Why this happens: Before a single byte downloads, your device asks DNS for the CDN's IP address. If your ISP's resolver times out or lacks EDNS Client Subnet / local peering, the CDN hands you an overseas mirror. Switching resolvers can immediately point you to a closer edge server.
Test No-ECS vs. ECS resolvers (1.1.1.1, 8.8.8.8, 9.9.9.11, 208.67.222.222) and keep the one that's fastest for your target domain.
Leave it on Automatic on modern consoles. Manual MTU tweaks are mostly cargo-cult.
Let it download in rest mode — consoles give downloads more resources when nothing else runs.
Ethernet over Wi-Fi, and download off-peak — CDN and ISP congestion is often the real cap.
用上方評選工具實測 No-ECS 與 ECS 解析器(`1.1.1.1`、`8.8.8.8`、`9.9.9.11`、`208.67.222.222`),挑出對該網址最快且不塞車的節點池。
在現代主機上請維持 自動(Automatic / 1500)。手動改小 MTU 多半是犧牲封包效率的都市傳說。
關閉背景遊戲並進入待機模式(Rest Mode)下載 —— 主機在背景有遊戲執行時,會主動限制網路佇列與 CPU 資源。
用 實體網路線(Ethernet)取代隔牆 Wi-Fi,並避開晚間尖峰 —— 多數時候真正的上限是無線重傳與 ISP 互連塞車。
Born from a free, public-good DNS that was kept running for years — just to help people whose downloads were too slow, right when they'd bought a game and wanted to play. Same spirit here: a clean tool that tells you the truth and asks nothing back.
源自當年默默維護多年的一座免費公益 DNS —— 初衷只是為了幫那些剛買了遊戲、下班只想好好玩一場,卻被下載速度卡住的玩家。這裡延續同樣的精神:給你一把乾淨的工具、講真話,而且不向你索取任何東西。